screenplay_import_run
Import screenplay scenes, beats and canonical pages. Quote first; after accepting use billing_quote_id, a stable billing_request_id UUID and identical source/options. Inline content supports text/FDX XML; content_base64 supports local FDX bytes. ChatGPT attachments use their verified mounted file path in file at quote; ChatGPT supplies the download object. Never use a file ID as that path or fabricate a URL. Use source_format=plain_text for TXT/Fountain or fdx for FDX, then source_handle at Start. Supports TXT/Fountain and XML/zipped FDX. Poll job_get until complete.
When to use
- Use when the caller already has screenplay text or a local `.fdx` file and wants BeatBandit to ingest it into an existing project.
- Use `content_base64` when importing a `.fdx` file from disk; the MCP server cannot read the caller's local filesystem path directly.
- For a ChatGPT attachment, pass its verified host-local path in `file`; ChatGPT transfers it and supplies the required download object to MCP. This differs from asking BeatBandit to open a path on the caller's computer.
- Use when the desired outcome is the same synced import result the BeatBandit website import wizard produces.
- Once the import starts, poll `job_get` until completion instead of trying to drive manual finalize steps.
When not to use
- Do not use to write new screenplay prose from an existing outline; use `screenplay_generation_run` instead.
- Do not use for surgical edits to an already-imported screenplay; use `screenplay_edit_*`, `screenplay_snapshot_apply`, or `screenplay_rewrite_run` instead.
- Do not use for raw concept-to-outline development from an idea; use `story_development_run` instead.
- Do not pass a local file path string like `~/Downloads/script.fdx`; read the file locally and send its bytes through `content_base64` instead.
Examples
- “Import this pasted screenplay into my current BeatBandit project.”
- “Import this raw `.fdx` XML content and rebuild the project structure.”
- “Import the supplied base64-encoded `ukko1.fdx` bytes with `source_format=fdx`, `content_base64`, and `source_filename=ukko1.fdx`, then poll `job_get` until the import completes.”
Anti-examples
- Generate screenplay prose for this outline.
- Rewrite scene 12 without re-importing the project.
- Pass `/Users/me/Desktop/ukko1.fdx` as `content` and expect the server to read the file for you.
Backend capabilities
screenplay_import.runscreenplay_import.quote
Linked resources
Tool calls may return resource_links pointing at these resource families.
Input schema
screenplay_import_run input
{
"$ref": "./screenplay.import.run.input.json"
}Output schema
screenplay_import_run output
{
"$schema": "https://json-schema.org/draft/2020-12/schema",
"type": "object",
"required": [
"project_id"
],
"properties": {
"async": {
"type": "boolean"
},
"job_id": {
"type": "string"
},
"status": {
"type": "string"
},
"project_id": {
"type": "integer"
},
"project_name": {
"type": "string"
},
"project_mode": {
"type": "string"
},
"workflow_phase": {
"type": "string"
},
"import_stage": {
"type": "string"
},
"active_child_job_id": {
"type": "string"
},
"source_format": {
"type": "string",
"enum": [
"plain_text",
"fdx"
]
},
"source_filename": {
"type": [
"string",
"null"
]
},
"estimated_credits": {
"type": "integer",
"minimum": 0
},
"reserved_credits": {
"type": "integer",
"minimum": 0
},
"credit_reservation_id": {
"type": "string"
},
"credits_charged": {
"type": "integer",
"minimum": 0
},
"credits_skipped_reason": {
"type": "string"
},
"steps": {
"type": "array",
"items": {
"type": "object"
}
},
"summary": {
"type": "object"
},
"resource_links": {
"type": "array",
"items": {
"type": "object"
}
},
"pipeline_state": {
"$ref": "./_common/pipeline_state.schema.json"
},
"next_actions": {
"type": "array",
"items": {
"$ref": "./_common/next_action.schema.json"
}
},
"recommended_action": {
"type": "string"
},
"result": {
"type": "object"
},
"phase": {
"type": "string",
"enum": [
"quote",
"start"
]
},
"quote": {
"type": "object"
},
"source_handle": {
"type": "string",
"format": "uuid"
}
},
"additionalProperties": true
}← All toolsv1 · import_runner